martes, 15 de octubre de 2019

perro pygame

# -*- coding: utf-8 -*-
import pygame
import time
pygame.init()
running = True
window = pygame.display.set_mode((1150, 1150))
amarillo=pygame.Color(244,180,0)
window.fill((amarillo))
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
cara=(139, 130, 0)
orejas=(139, 130, 85)
menton=(255, 78, 0)
ojos=(255, 255, 255)
nariz=(255, 255, 255)
pygame.draw.polygon(window,cara,[(415, 50), (235, 490), (365, 625), (755, 625), (850, 500), (700, 50)],0)
# orejas
pygame.draw.polygon(window,orejas,[(415, 50), (60, 320), (175, 635)],0)
pygame.draw.polygon(window,orejas,[(700, 50), (1045, 320), (896, 635)],0)
# menton
pygame.draw.polygon(window,menton,[(365, 625), (550, 415), (755, 625)],0)
# ojos
# pygame.draw.ellipse(window,ojos,[(420, 225), (480, 305)],1 )
#pygame.draw.ellipse(630, 225, 690, 305, width=1, fill="#1a1200", outline="#000000")
# bigotes
#pygame.draw.ellipse(475, 525, 490, 540, width=1, fill="#1a1200", outline="#000000")
#pygame.draw.ellipse(615, 525, 630, 540, width=1, fill="#1a1200", outline="#000000")
#pygame.draw.ellipse(445, 560, 460, 575, width=1, fill="#1a1200", outline="#000000")
#pygame.draw.ellipse(610, 560, 625, 575, width=1, fill="#1a1200", outline="#000000")
#pygame.draw.ellipse(480, 560, 495, 575, width=1, fill="#1a1200", outline="#000000")
#pygame.draw.ellipse(640, 560, 655, 575, width=1, fill="#1a1200", outline="#000000")
# nariz
pygame.draw.line(window, nariz, (50, 50), (75, 75), 4)
pygame.draw.line(window, nariz, (75, 75), (25, 25), 4)
pygame.draw.line(window, nariz, (25, 25), (50, 50), 4)
#pygame.draw.line(window , nariz, (50, 50), (75, 75), 4)
#pygame.draw.line(window, nariz, (75, 75), (25, 75), 4)
#pygame.draw.line(window, nariz, (25, 75), (50, 50), 4)
# pygame.draw.lines(window, (255,255,255), True, ((50, 50), (75, 75), (25, 75)), 1)
pygame.display.update()

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